Posts Tagged ‘Art’
Freetime (ha!) was spent doing real work for real clients during the day.. but I managed to sneak a couple hours of fun work in.
The main screen is looking better.. now has an actual button that you can click. The HTML page got a snazzy header, FB like button and some other little tweaks (analytics etc)
Managed to get the web editor exporting tileframe data nicely, and with a few modifications was able to get TGB to import the new map data and render the maps in the existing tilemaps. :-) yaay.
Now if I can only find out what makes it crash when you touch the mouse……
*scratch head*.. well at least it’s progress..
Oh and we have new and very awesome epic in-game music now from www.indiegraphics.net
So it’s been a good week overall.
[Edit::] Found the Crash. it was to do with the checks for various player positions on the tilemap for shooting. Which is totally obsolete, due to the new tilemap, so it was crashing.
Non-Gaming Goodness
So the summer deluge of freelance projects has slowed somewhat and a bunch of projects have gotten finished and I’ve got a nice body of work to start off in the professional portfolio side of things. There’s just a couple websites to launch and tweak and then whatever new projects come this way… (with potentially a super super exciting project mixed in with it)
So that Gives me a few, precious, moments where I’m not playing with the cutest baby ever, to step away from the computer and rest my eyes on something that I’ve just realized that I miss.
Painting… so I still need to finish the oils, but I want to just crank out some pieces and make fast, bright vivid things and not have to worry about the whole setup and whatnot that the oils (even the water based ones) take.
So here’s a quick peek and the first of 4 24×24 canvases that I’ve got scattered across the kitchen/studio.
The colors are so vivid it totally blows out my camera’s color range. I love it!
Gaming Goodness
So in few spare moments I’ve had where I can sit down and play something have been consumed by a couple games, Stalker : Call of Pripyat, Amnesia, Elemental and Reccetear.
I’m just going to ramble a few words and pictures about Stalker and Do a post later about the other 2.
So I’ve had it for a while but it somehow just got pushed back into the background since it came out along with the whole bunch of goodness that came out last year around the same time (Mass Effect 2, Dragon Age etc )
So when the chaps over at Rock Paper Shotgun mentioned some of the incredible user mods that have come about since its release.
And the results are pretty dang Spectacular.
Like this morning shot when the morning mists burn off and the rising sun lets you see into the distance.
Very pretty. And dynamic. And Massive.
And Full of Terrifying Wildlife.
But that’s ok.. you get guns. That each have their own upgrade tree, so as the game progresses you get to tweak out your favorite guns with extra perks.
And when the sun sets, or you have to enter an old dark abandoned pumping station it delivers some of the most tense and jump worthy gameplay that’s been my pleasure to partake of in quite some time.





