Archive for the ‘Art’ Category
So here we are once again. Another couple of weeks gone and the list of things I’d hoped to get to and deadlines for my pet projects are but fading memories.
Remember that ‘SUPER PRODUCTIVE MEGA AWESOME WEEK?!!” a couple weeks ago?
Well it turned into 2 days of productive (freelance work and 6 sheep done, not bad) 1 day of errands and chores, a day of packing an dinner with the parentals for doggie sitting and then I was off to see GFW, Parkzilla and Baby J at the other grandparent’s for the weekend. So yeah.. not so productive.
However, let’s not dwell since it was an awesome relaxing de-wired weekend and thus worth it.

Wenderflonia.com Business Card
So since then.. Freelance stuff picked up speed and culminated in a long work full weekend this weekend, but I’m almost caught up
But (and this is the exciting bits!) I’ve fallen in love with Oil Paints (the water soluble oils, for the ease of cleanup and fumes) So below are some pic of the second piece in progress, and I have plans to do a collaborative piece with GFW, which should be interesting.
So the theory is, I want to be working on around 3 pieces at a time,
One in polishing phase:
One in the ‘ugly’ mid stage:
and one at the beginning roughing, concept stage.
[No pics yet]
And here’s some pics for posterity’s sake.
Well summertime is here and that means it is time to kick things off and do stuff.
No Really..
I’ve been pretty stuck in idle for a while but a couple little things have started getting some traction. Granted the freelance design work has been pleasantly steady which helps alleviate the guilt.
But really there’s been two projects that have gotten me going again. (ok, that and the baby finally deciding on a sleep schedule so there’s actually a couple hours that are useful on a regular basis doesn’t hurt either)
First http://www.beautifulbasics.com is up and running. It is still in its infancy but between me and GFW (whose site recently good a lovely makeover) we’re hoping that it will grow into a thriving community about family,tradition, and living a simple healthy lifestyle.
Second, I finally cracked open my tubes of winsor newton water soluble oil paints, they dry like oils but you can thin em with water instead of turp. It is a nice change from the usual acrylics and I absolutely love the drying time. The only downside so far is the color change while the water evaporates is going to take some getting used to. So the paint seems to dry in two stages, first the water evaporates leaving the darker pure oil color behind, which then takes the usual few days to dry. Oh, and the cleanup with soap n water is a snap and the fumes are nowhere near as bad as old fashioned oils.
Distractions and Games? I’ve got plenty, but primarily playing Red Dead Revolver on the 360 and the indie strategy game ‘Hegemony, Phillip of Macedon‘ are tying up most of my mental breaks. That and I’ve got to get a full day to get some people together and play a full game of Arkham Horror. I will say that the Hegemony game is a wonderful new addiction. It’s an absolutely massive undertaking for a small indie game company to make. While it’s got some clunky features, it more than makes up for it in innovative new features that are sure to be copied by everyone else (Total War guys I’m looking at you) . Unlike a lot of other Real-time Strategy games there is an emphasis on maintaining supply to you cities and units on the march that makes for a good time.
So, how does this lead me to getting my backside in gear and get cracking on the damn sheep you ask?
As luck would have it, GFW is taking the kids and heading west for a week come this Friday. That’s going to leave me with a lot of downtime and I’ve got plans to make the best of it.
In theory, a bud will be coming by for some programmy consultanty help and if that happens that’s cool and that will probably take a couple hours every day but hey money talks
Other than that I’m attending Akon (as a guest this year) Saturday; building an initial pass at a joomla website for a client; and designing a 1 page sheet, hopefully all this weekend.
So in theory, that leaves many hours are available every night next week for some serious sheepage! Oh, and I plan on blogging more (daily?) updates.
Let’s see how things work out, but hopefully there will be a ton of progress to report very very very soon.
Well the swift summer days are here again. Somehow the motivation levels have deflated a bit, probably due to being super super busy at the 9-5 and a good showing of freelance work this month.
Well that and babies appearantly seem to need more and more human interaction as they grow, and I’ve gotta do my part to keep gfw sane
So sheep productivity has seen more active days. That’s ok though, there’s nothing wrong with being busy.
even if its not the kinda busy i’d prefer.
Oh well at least I got a couple sheep done last night so it’s a start. Oh and I can live vicariously through gfw’s adventure in Kelly Raes e-course, whic shell be blogging about over at her Wenderflonia art blog.
Just tooting my own horn. I just passed the 50% mark on the art asset creation for the sheep decks.
Just 62 more cards to finalize..
Here’s where things stand as of now:
Drawn 78 remaining 47 total cards: 125Painted 63 remaining 62 ready to paint 15Placed 63 remaining 62 ready to place 0Tested 1 remaining 124 Known Rev 3 remaining 122 Proof 0 remaining 125 Done 0 remaining 125
So now that Jude
has come into our lives things are slowly settling into a routine (granted it’s one with less sleep than we’d like, but it’s a start). That means there is starting to be some periods of non super stressful time where freelance work and pet projects can once again start to flourish.
On the freelance side of things, things are picking up nicely with more design work for KELL
And the Big paintings were a big success and look beautiful on Jude’s wall.
So that leaves the much neglected games projects, and the sheep are getting hungry.
So starting tomorrow it’s time to take a good hard look at where things stand and what still needs to be done. I have a sneaky suspicion that it will involve spreadsheets and maybe even some project planning stuff.. YAY! And more playtesting. I have an XML based card shuffler program I whipped up to teach myself Python that will let me run a couple hundred pulls of the decks and see how things work mathmaticlly so I can see if I can find some solution to the whole endgame issue where players don’t have enough clout to affect the outcome.
Lots to do, and it promises to be exciting. Oh and I’ll be blogging more, and possibly adding some more game industry ramblings / reviews n commentary.







