Archive for the ‘Development’ Category
Ok so it’s not the groundbreaking massive “woo it’s done!” Kind of progress, but it’s a start.
Quake con was a great fun filled event, with me and Parker spending 2 long days blowing stuff up to our hearts content. We’ll be heading back next year for sure.
So that progress thing? Swiftthought games is real now, has all sorts of business stuff and is paying for it’s own hosting etc… I’ve got a handful of jobs wrapped up or 90% there, with hopfully a couple new ones (potentially including an actual web game) coming down the pipe.
And! I’ve got some progress on the Mutant Sheep Eat The Earth! made as well. several new cards were finalized, text revisions made, and the website is getting there. Also thegamecrafter.com has updated their production pipe so soon they say they can offer tuck boxes and full color instructions.
And all the meanwhile, I’m discovering that playing dad is a lot of fun and continually exhausting.
This weekend promises to be quite productive and the future remains as unpredictable as ever, which is half the fun.
My how time flies when you’re busy!
In fact it’s so easy to forget to keep updating the blog when you’ve got real projects that need to get done. Luckily I’ve got a good pace of things going and seem to have settled into a nice routine which keeps GFW from going insane and keeps the freelance work getting done in a timely fashion. However it hasn’t exactly left a lot of time to spare for pet projects.
I need to get back to doing what I need to do. I need to make stuff. It has been too long since I’ve made something. (and I’ve got to finish those dang oil paintings!)
What Have I Been Doing?
So for posterity’s sake let’s do a quick re-cap shall we?
- Consulting work = good. Got a nice workload of it that’s just about ready to wrap up.
- Swiftthought Games is now a real entity (ooohh!)
- Banking stuff is set up.
- Mutant Sheep Eat the Earth! is down to 40 illustrations to go. Then a get a new proof set to do a couple rounds of playtesting.
- Baby is cute and a handful.
- I wish I had time to paint!
- Wenderflonia’s store is almost ready to go.
Time to get rolling! First priority, finish the MSETE! website and illustrations.
I’ve got an Idea percolating for a smaller board game that I need to make a quick playtest mock of.
What I’ve been Playing
- Starcraft II – so apparently has everyone else on earth. It’s very good if a bit old school.
- Elemental - been playing the betas, it’s come a long way in a very short time and the release version promises a nice Master of Magic type fix.
- Minecraft – highly addictive and still early in development. Mining and building and monsters. There’s a couple free old versions available to play, but the latest alpha builds are only available if you buy it (around $13 but going up soon)
- Bejeweled Blitz – 60 seconds of crack in a pretty match 3 shell.
But first
Quakecon! this coming weekend. Me and Parker are heading downtown for 2 days of massive lan party goodness and whatever else there is to see.
So here we are once again. Another couple of weeks gone and the list of things I’d hoped to get to and deadlines for my pet projects are but fading memories.
Remember that ‘SUPER PRODUCTIVE MEGA AWESOME WEEK?!!” a couple weeks ago?
Well it turned into 2 days of productive (freelance work and 6 sheep done, not bad) 1 day of errands and chores, a day of packing an dinner with the parentals for doggie sitting and then I was off to see GFW, Parkzilla and Baby J at the other grandparent’s for the weekend. So yeah.. not so productive.
However, let’s not dwell since it was an awesome relaxing de-wired weekend and thus worth it.

Wenderflonia.com Business Card
So since then.. Freelance stuff picked up speed and culminated in a long work full weekend this weekend, but I’m almost caught up
But (and this is the exciting bits!) I’ve fallen in love with Oil Paints (the water soluble oils, for the ease of cleanup and fumes) So below are some pic of the second piece in progress, and I have plans to do a collaborative piece with GFW, which should be interesting.
So the theory is, I want to be working on around 3 pieces at a time,
One in polishing phase:
One in the ‘ugly’ mid stage:
and one at the beginning roughing, concept stage.
[No pics yet]
And here’s some pics for posterity’s sake.
Well summertime is here and that means it is time to kick things off and do stuff.
No Really..
I’ve been pretty stuck in idle for a while but a couple little things have started getting some traction. Granted the freelance design work has been pleasantly steady which helps alleviate the guilt.
But really there’s been two projects that have gotten me going again. (ok, that and the baby finally deciding on a sleep schedule so there’s actually a couple hours that are useful on a regular basis doesn’t hurt either)
First http://www.beautifulbasics.com is up and running. It is still in its infancy but between me and GFW (whose site recently good a lovely makeover) we’re hoping that it will grow into a thriving community about family,tradition, and living a simple healthy lifestyle.
Second, I finally cracked open my tubes of winsor newton water soluble oil paints, they dry like oils but you can thin em with water instead of turp. It is a nice change from the usual acrylics and I absolutely love the drying time. The only downside so far is the color change while the water evaporates is going to take some getting used to. So the paint seems to dry in two stages, first the water evaporates leaving the darker pure oil color behind, which then takes the usual few days to dry. Oh, and the cleanup with soap n water is a snap and the fumes are nowhere near as bad as old fashioned oils.
Distractions and Games? I’ve got plenty, but primarily playing Red Dead Revolver on the 360 and the indie strategy game ‘Hegemony, Phillip of Macedon‘ are tying up most of my mental breaks. That and I’ve got to get a full day to get some people together and play a full game of Arkham Horror. I will say that the Hegemony game is a wonderful new addiction. It’s an absolutely massive undertaking for a small indie game company to make. While it’s got some clunky features, it more than makes up for it in innovative new features that are sure to be copied by everyone else (Total War guys I’m looking at you) . Unlike a lot of other Real-time Strategy games there is an emphasis on maintaining supply to you cities and units on the march that makes for a good time.
So, how does this lead me to getting my backside in gear and get cracking on the damn sheep you ask?
As luck would have it, GFW is taking the kids and heading west for a week come this Friday. That’s going to leave me with a lot of downtime and I’ve got plans to make the best of it.
In theory, a bud will be coming by for some programmy consultanty help and if that happens that’s cool and that will probably take a couple hours every day but hey money talks
Other than that I’m attending Akon (as a guest this year) Saturday; building an initial pass at a joomla website for a client; and designing a 1 page sheet, hopefully all this weekend.
So in theory, that leaves many hours are available every night next week for some serious sheepage! Oh, and I plan on blogging more (daily?) updates.
Let’s see how things work out, but hopefully there will be a ton of progress to report very very very soon.
Well the swift summer days are here again. Somehow the motivation levels have deflated a bit, probably due to being super super busy at the 9-5 and a good showing of freelance work this month.
Well that and babies appearantly seem to need more and more human interaction as they grow, and I’ve gotta do my part to keep gfw sane
So sheep productivity has seen more active days. That’s ok though, there’s nothing wrong with being busy.
even if its not the kinda busy i’d prefer.
Oh well at least I got a couple sheep done last night so it’s a start. Oh and I can live vicariously through gfw’s adventure in Kelly Raes e-course, whic shell be blogging about over at her Wenderflonia art blog.





