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LOS Targeting

Minor but important progress. Holidays (and Skyrim) were not as conductive as hoped to progress.

Map entities (monsters and PCs) now scan for the nearest visible targets within their field of view and as within LOS on the level map.

Monsters now have a new behavior available on spawn which is to start stalking a Random PC.

The goal is to have several behaviors available for monsters to utilize what cna be mix and matched during levels.. (patrolling.. random walking, waiting,) and then have events and triggers switch them out asin-game events etc..

Next up.. either monster spawners or starting the prep work for combat mechanisms.

 

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Code Development General

Turkey Time approaches.

Well the year sure went fast. 

Been playing with some basic python and pygame stuff.  Seems like a pretty easy to learn language and api, just havent gotten myself convinced for the need to learn yet another language… oh well Im sure I’ll think of something to use for an excuse.

But it probably wont be until Xmas.  Letting the brain relax and just enjoying some neglected games and movies and such.  blah blah blah blah..