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	<title>Comments for SwiftThought.com</title>
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	<link>http://www.swiftthought.com</link>
	<description>programming, games, design &#38; general geekiness on demand</description>
	<lastBuildDate>Tue, 31 May 2011 12:13:00 +0000</lastBuildDate>
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		<title>Comment on Enchanting Cadence post launch retrospective by Drakkheim</title>
		<link>http://www.swiftthought.com/2011/05/enchanting-cadence-post-launch-retrospective/comment-page-1/#comment-1435</link>
		<dc:creator>Drakkheim</dc:creator>
		<pubDate>Tue, 31 May 2011 12:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/?p=736#comment-1435</guid>
		<description>To clarify, I&#039;m looking at doing something with http://restfb.com/ and doing the facebook calls directly from the java client instead of integrating the game onto the facebook site apps.facebook.com/cadence.  

So hopefully it will be more along the lines of 
1 go to the website
2 download client
3 run program and log into facebook if you want
4 do facebook app stuff from the client.   

If you&#039;ve played Bejeweled Blitz that&#039;s kinda what I&#039;m aiming for. </description>
		<content:encoded><![CDATA[<p>To clarify, I&#8217;m looking at doing something with http://restfb.com/ and doing the facebook calls directly from the java client instead of integrating the game onto the facebook site apps.facebook.com/cadence.  </p>
<p>So hopefully it will be more along the lines of <br />
1 go to the website<br />
2 download client<br />
3 run program and log into facebook if you want<br />
4 do facebook app stuff from the client.   </p>
<p>If you&#8217;ve played Bejeweled Blitz that&#8217;s kinda what I&#8217;m aiming for. </p>
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		<title>Comment on Enchanting Cadence post launch retrospective by Anonymous</title>
		<link>http://www.swiftthought.com/2011/05/enchanting-cadence-post-launch-retrospective/comment-page-1/#comment-1434</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 31 May 2011 07:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/?p=736#comment-1434</guid>
		<description>very interesting, in particulare applet thing :D I don&#039;t have particular problems with it, but first thing java must solve on this field is slow start of applet and &quot;scary&quot; permission boxes, something that flash doesn&#039;t have :(

I agree with all your point on the future but I don&#039;t agree on drop facebook integration: was a cool idea and made wise.. why drop it? Instead use social feature to enhance gampleay?</description>
		<content:encoded><![CDATA[<p>very interesting, in particulare applet thing <img src='http://www.swiftthought.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  I don&#8217;t have particular problems with it, but first thing java must solve on this field is slow start of applet and &#8220;scary&#8221; permission boxes, something that flash doesn&#8217;t have <img src='http://www.swiftthought.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>I agree with all your point on the future but I don&#8217;t agree on drop facebook integration: was a cool idea and made wise.. why drop it? Instead use social feature to enhance gampleay?</p>
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	<item>
		<title>Comment on We Have Gameplay by Steve</title>
		<link>http://www.swiftthought.com/2011/04/we-have-gameplay/comment-page-1/#comment-1430</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Mon, 25 Apr 2011 16:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/2011/04/we-have-gameplay/#comment-1430</guid>
		<description>iPhone worky fine. </description>
		<content:encoded><![CDATA[<p>iPhone worky fine.</p>
]]></content:encoded>
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	<item>
		<title>Comment on We Have Gameplay by Xad</title>
		<link>http://www.swiftthought.com/2011/04/we-have-gameplay/comment-page-1/#comment-1429</link>
		<dc:creator>Xad</dc:creator>
		<pubDate>Mon, 25 Apr 2011 16:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/2011/04/we-have-gameplay/#comment-1429</guid>
		<description>Ooh it looks like they work nicely on andrdoid phones too..</description>
		<content:encoded><![CDATA[<p>Ooh it looks like they work nicely on andrdoid phones too..</p>
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	<item>
		<title>Comment on We Have Gameplay by Drakkheim</title>
		<link>http://www.swiftthought.com/2011/04/we-have-gameplay/comment-page-1/#comment-1428</link>
		<dc:creator>Drakkheim</dc:creator>
		<pubDate>Mon, 25 Apr 2011 15:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/2011/04/we-have-gameplay/#comment-1428</guid>
		<description>Oh Look .. we now have a Disqus comment system </description>
		<content:encoded><![CDATA[<p>Oh Look .. we now have a Disqus comment system</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Blood Soaked Deadly Dungeons&#8230;.. by Back To Torque</title>
		<link>http://www.swiftthought.com/our-games/bsddod/comment-page-1/#comment-922</link>
		<dc:creator>Back To Torque</dc:creator>
		<pubDate>Tue, 25 Jan 2011 20:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/?page_id=255#comment-922</guid>
		<description>[...] BSDDoD! (pc) [...]</description>
		<content:encoded><![CDATA[<p>[...] BSDDoD! (pc) [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Migration by simon</title>
		<link>http://www.swiftthought.com/2010/09/migration/comment-page-1/#comment-481</link>
		<dc:creator>simon</dc:creator>
		<pubDate>Fri, 17 Sep 2010 12:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/2010/09/migration/#comment-481</guid>
		<description>Hm.. I guess I&#039;m not. 
But compared to my godaddy virtual server pretty much anything is going to be an improvement.</description>
		<content:encoded><![CDATA[<p>Hm.. I guess I&#8217;m not.<br />
But compared to my godaddy virtual server pretty much anything is going to be an improvement.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Migration by ericg</title>
		<link>http://www.swiftthought.com/2010/09/migration/comment-page-1/#comment-473</link>
		<dc:creator>ericg</dc:creator>
		<pubDate>Thu, 16 Sep 2010 01:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/2010/09/migration/#comment-473</guid>
		<description>apparently you&#039;re not on cluster 3 on mediatemple.com</description>
		<content:encoded><![CDATA[<p>apparently you&#8217;re not on cluster 3 on mediatemple.com</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Super Productive Week &#8211; day 1 by Work Work and new hobbies</title>
		<link>http://www.swiftthought.com/2010/06/super-productive-week-day-1/comment-page-1/#comment-280</link>
		<dc:creator>Work Work and new hobbies</dc:creator>
		<pubDate>Mon, 28 Jun 2010 04:56:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/2010/06/super-productive-week-day-1/#comment-280</guid>
		<description>[...] that &#8216;SUPER PRODUCTIVE MEGA AWESOME WEEK?!!&#8221; a couple weeks [...]</description>
		<content:encoded><![CDATA[<p>[...] that &#8216;SUPER PRODUCTIVE MEGA AWESOME WEEK?!!&#8221; a couple weeks [...]</p>
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		<title>Comment on Super Productive Week &#8211; day 1 by Wenders</title>
		<link>http://www.swiftthought.com/2010/06/super-productive-week-day-1/comment-page-1/#comment-249</link>
		<dc:creator>Wenders</dc:creator>
		<pubDate>Tue, 08 Jun 2010 12:37:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/2010/06/super-productive-week-day-1/#comment-249</guid>
		<description>7:30!  Lucky!!  Awe have a good week. Sounds like an awesome plan.</description>
		<content:encoded><![CDATA[<p>7:30!  Lucky!!  Awe have a good week. Sounds like an awesome plan.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Time.. can I haz some more? by Wendy Lady</title>
		<link>http://www.swiftthought.com/2010/05/time-can-i-haz-some-more/comment-page-1/#comment-207</link>
		<dc:creator>Wendy Lady</dc:creator>
		<pubDate>Wed, 19 May 2010 04:38:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/?p=488#comment-207</guid>
		<description>You ain&#039;t wrong! I needz extra time too plz! and you are kicking a$$ on your sheep. Don&#039;t be too hard on yourself.</description>
		<content:encoded><![CDATA[<p>You ain&#8217;t wrong! I needz extra time too plz! and you are kicking a$$ on your sheep. Don&#8217;t be too hard on yourself.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Blood Soaked Deadly Dungeons&#8230;.. by SwiftThought.com &#187; Archive &#187; Incubation And Spreadsheets</title>
		<link>http://www.swiftthought.com/our-games/bsddod/comment-page-1/#comment-152</link>
		<dc:creator>SwiftThought.com &#187; Archive &#187; Incubation And Spreadsheets</dc:creator>
		<pubDate>Thu, 25 Mar 2010 00:08:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.swiftthought.com/?page_id=255#comment-152</guid>
		<description>[...] BSDDoD! (pc) [...]</description>
		<content:encoded><![CDATA[<p>[...] BSDDoD! (pc) [...]</p>
]]></content:encoded>
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